Well, all I can say is it has been a while. A long while. College has stunted our progress on our games. However, I was able to get this update polished off finally, and it has some pretty cool features. Here goes:
- Make skills tab flash at 5+ points
- Shine to the Battle Ball logo
- Smart wall collisions
- HUD goes translucent when the ball is behind it
- Smart enemy collisions
- Smart portal awesomeness
This update was focused on implementing a new collision system, as well as some new rendering techniques I learned that can have some really cool effects. Of course, I cleaned some old code up too that was really bugging me.