Features:
- New Upgrade System:
- Max levels and indicators
- skill points can be added or minused
- additional upgrades for pickups, health generator, and xp generator.
- Achievements Menu:
- Redid Icons - Shiny!
- Replaced Achievements - accommodated for the loss of slow time and changes in the upgrade system
- Achievement click noise for reward and regular
- Dropped Slow time
- Decreased all turrets health on boss 10
- Killing a boss now adds to kills.
- Portals are a lot smarter (depreciated the portal timer)
- Pickup achievements add a static amount to pickups instead of doubling worth
- Killing boss 5 and 10 add a static amount to pickups instead of doubling worth
- Decreased the health generator's power
- Decreased the xp generator's power
- Boss 6-10 explosion sound when killed
- Bullet Speeds can now vary
- Boss Homing bullets are now black, and home in on the ball better
- Added notification for saving, loading, and clearing save slots
- Major performance enhancements!
Bugs:
- Fixed side sliders only hit inner ball.
- Fixed the boss music loop
- Fixed the boss music, and background sound still playing after clicking the upgrade and achievement notifications
- Fixed a turret on boss 7 having too much health
- Fixed 3 turrets on boss 9 having too little health
- Fixed incorrect health bar length on bosses 6-10
- Fixed resetting a save slot then loading gives 5 free initial skill points
- Fixed health generator generating health after the ball is dead
- Fixed Boss 5 homing bullet not working
- Fixed Achievement 21-24 reward