Sunday, March 17, 2013

Battle Ball v.85 Beta

Long time Since my Last release, but for good reasons. I have been working on levels 6-10, but as I was, I found so many problems with the current released version that I put together this version. Changes:

  • Save/Load - fixed major bug where when the Boss Levels Button in the Level Select Menu was pressed, It cleared all of the save data and caused very weird bugs when loading.
  • Spawning - Made all of the enemies spawn from a floating background object. This object will most likely be the 15th boss, so when you kill the 15th boss, enemies will no longer spawn. Woo, A finish!
  • Graphics - Changed the Battle Ball Turret to blue, along with the Bullets. This was because the levels 6-10 enemies will be green, so I did not want too much confusion.
  • Animations - made a death animation for the ball (really cool), and an animation for the turret being spawn from the background object.
  • Sounds - added Button Press, Ball Shot, Enemy Shot, Ball Death, Boss Death, Menu Ambient Sound, Boss Music, Ball Reload, Pick up sound, Level Sound. All Sounds Courtesy of More sounds coming soon.
  • Options - added 2 settings: Mute and Background objects. NOTE: to change the settings, click where it says on or off, backspace it all, and type in on or off. Comment if you have any trouble doing so.
  • Balancing - Upgrade cost now goes up a lot slower, and maxes at a cost of 4 instead of 5.
If you find a bug, have a suggestion, or even just want to say hi, feel free to leave a comment. Go Battle Ball!!



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