Well, all I can say is it has been a while. A long while. College has stunted our progress on our games. However, I was able to get this update polished off finally, and it has some pretty cool features. Here goes:
Make skills tab flash at 5+ points
Shine to the Battle Ball logo
Smart wall collisions
HUD goes translucent when the ball is behind it
Smart enemy collisions
Smart portal awesomeness
This update was focused on implementing a new collision system, as well as some new rendering techniques I learned that can have some really cool effects. Of course, I cleaned some old code up too that was really bugging me.